Moderators: Zombie Dave McCaig, Reber, Laura, Dean Welsh, Scott Johnson
Chris Summers wrote:SeanE wrote:Zombie Dave McCaig wrote:Blue channel will not always be 100% opaque using that method, depending on your color profile. It's a terrible habit that you should think about changing.
If I knew how I would - so what's another way of making the lineart separate on a transparent layer of its own? Your demo in the link above just says to do it but not how
Put your line art into a channel (select all, copy, create new channel, paste)
create new LAYER
select>load selection>lineart channel
Fill selection with black (you may have to invert the selection if it fills the white part with black)
Now you have your lines on a layer without any of the white background.


Chris Summers wrote:SeanE wrote:Zombie Dave McCaig wrote:Blue channel will not always be 100% opaque using that method, depending on your color profile. It's a terrible habit that you should think about changing.
If I knew how I would - so what's another way of making the lineart separate on a transparent layer of its own? Your demo in the link above just says to do it but not how
Put your line art into a channel (select all, copy, create new channel, paste)
create new LAYER
select>load selection>lineart channel
Fill selection with black (you may have to invert the selection if it fills the white part with black)
Now you have your lines on a layer without any of the white background.
Josh wrote:Ok, Dave, thanks for the link. Looks like a pretty logical setup, though I'm not sure on one thing- What's the holds layer for? The only purpose that occoured to me was to use it as a selection tool- i.e. when painting on your colors layer, you comand click (or whatever it is on a Mac) the holds layer to keep things tidy on the colors layer. Is that right?
Also, MBirkhofer gave me a great improv scanned lineart setup tut.MBirkhofer wrote:Scan in at 300-600dpi greyscale. The specific depends on the res you need. If it isn't being printed, save some disk space, and go 300.
Adjust the image with threshold, curves, or brightness/contrast. These will all basically let you adjust the white/grey/blacks of the image. You want to get it to a level where, the lineart looks correct, and not fuzzy with much grey outlines.
Convert to color mode, bitmap (a.k.a. Black and white.) Select 50% threshold. This will covert every pixel to either pure black or pure white.
Your lineart will look jagged at 100% zoom. This is normal. Dot gain in print, and zooming out on the web will make this invisible. The higher the rez, the less jagged the lines will appear.
Now create a duplicate layer of the image. Switch to channels menu. Select, load channel as a selection. Hit delete, which will delete all the white off of the top layer. Deselect. And lock the transparency of the top layer. Your lineart is now on it's own layer and locked.
Multiply does not work for print. As it allows the undercolor to show through completely. The black multiplied over a white, is not the same as a black multiplied over a blue. Well, in CYMK anyway. It does in RGB. Again not in print, but it's fine for the web.
Someone else will have to give the channel method, as I don't use it.Zombie Dave McCaig wrote: You may want to try mine out...
Instead of creating a duplicate layer of the lineart as he does... copy and paste the lineart from the background into a new alpha channel. This way at the very least you have a quick backup of the lines.
Then load that infomation from the alpha channel as a selection. You may have to "inverse" to get the selection to represent the lines, but not always.
Now create a new layer and fill with 100%K. This is the part I was mostly concerned about regarding MBirkhofer's method, as the new layer he suggests fills with a black that contains levels of CMY which would produce ghosting if printed off register. He may have just missed a step tho...
and as MB suggests, set the lines to Darken, not multiply.
Sweeney wrote:Simpler way:
Normally you get bitmap lineart. If you get greyscale, use "Threshold" under Image -> Adjustments.
In grayscale, go to Channels palette, and drag it the channel to the "Duplicate Channels" icon (To the left of the trash can icon). Double click this new channel and name it "Lineart"
Select the original Greyscale channel in channels palette to make it active. Select All. Fill entire channel with white.
Change mode to CMYK.
Create a new layer in the Layer's Palette. Rename this layer to "Lineart Layer"
On a PC, CTRL click the Lineart Channel in the Channels Palette. (Cmmd Click on Mac). This loads the lineart channel as a selection. Fill with 100K 0C 0M 0Y. Lock transparency and movement icons in the Lineart Layer. In the Layers Palette, change the Mode of the Layer to Darken or Multiply - where you have that little pop-up menu that reads "Normal"? Click, hold, and select the desired mode.
Select background layer. Flat it. Color it. You're done.
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